Solid Angle Arnold For Maya is a plug-in for autodesk Maya which provides a bridge to the Arnold rendering system from within the standard Maya interface. once installed, and the plug-in loaded in Maya all you need to do is select Arnold rendering in Maya to start rendering your scenes. Arnold is a global illumination system incorporating modern ray tracing and physically based shading techniques.
Instructions:
- Open MtaA-2.0.2.1-2018.exe and install.
- Start the RLM executable to float the solidangle.lic.
- If you already have a RLM server up and running just copy the .lic and .set file to your RLM directory and reread/restart your server.
Note: You have 2 options to let the Arnold plugin know where your RLM server is running:
a) Create an environment variable: solidangle_LICENSE=5053@localhost (change port and server if necessary)
b) Use the provided “solidangle_client.lic” file. Search in your plugin installation folder for ai.dll on Windows libai.so on Linux, and libai.dylib on OSX and copy the “solidangle_client.lic” file there (change port and server if necessary). - Enjoy.
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